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Tech Artist Character Animation w/m/d @ weltenbauer. Software Entwicklung GmbH

Wiesbaden, Hesse, GermanyOnsiteFull Time
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About this role

Tech Artist Character Animation w/m/d at weltenbauer. Software Entwicklung GmbH. Location: Wiesbaden, Hesse, Germany. Role: implementing animation, setting up, debugging systems Requirements: Completed degree in media informatics/game design or related, 2+ years Tech Artist/Technical Animator experience, strong Unreal Engine character animation skills, MetaHuman and motion-capture experience, German and English proficiency. Category: Software Development Seniority: Mid Level Tools: Unreal Engine, MetaHuman, Animation Blueprints, State Machines, Blend Spaces, Blueprints, Sequencer, Gameplay Ability System, Motion Matching, Pose Search Commitment: Full Time Workplace: Hybrid Languages: German, English

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