About this role
Tech Artist VFX w/m/d at weltenbauer. Software Entwicklung GmbH. Location: Wiesbaden or Germany. Role: implementing vfx, optimizing performance, documenting workflows Requirements: University degree in media informatics/game design or similar, 2+ years realtime VFX/tech art experience, strong Unreal Engine 5/Niagara skills, Embergen/Houdini experience, performance and rendering knowledge, German and English. Category: Engineering Seniority: Mid Level Tools: Unreal Engine 5, Niagara, Embergen, Houdini, HLSL, Python, C++, Blueprint Commitment: Full Time, Contract Workplace: Hybrid Languages: German, English