eures

Lead Programmer @ Machinegames Sweden AB

Sweden (SE121)OnsiteFull-timePosted 21 days ago

Opens on eures

About this role

MachineGames is looking for an experienced Lead Programmer to join our team in Uppsala, Sweden. Requirements 5+ years game industry programming experience 3+ years as a technical lead Programming experience on shipped titles Very strong software architecture and engineering skills Very strong C++ design and coding experience Excellent problem-solving skills. Excellent data structure and algorithm knowledge Ability to write clear, maintainable, portable code that conforms to standards and practices Ability to quickly adapt to new technologies and tasks Self-motivated team player with very strong work ethic and cooperative attitude Excellent organization and time management skills Excellent oral and written communication skills with the ability to build relationships with project stakeholders Desired Skills: Experience with the C++ standard library and boost Experience with C++ 11/14/17 Experience with C# Experience with profiling and optimization Experience with rendering technologies Experience with multithreaded and real-time systems Experience with network and online features Experience with idTech, Creation Engine, Unity, Unreal Engine Experience developing tools and workflows Programming experience with consoles (Xbox One, PS4, Switch) Familiarity with data-oriented design Responsibilities: Leads a team of engineers; facilitates productive problem solving and solution design through guidance and mentorship Contributes as a team member while managing day-to-day development issues Attempts to predict and avoid problems, while being prepared to troubleshoot and provide a resolution as needed Provides technical guidance for tools, frameworks, and technologies Ensures the project is built with the right methodology, coding practices, tech briefs, and code reviews; considers long term quality and potential future code sharing Identifies project risks and plans mitigation strategies with the team Advocates for system features, tools, and process changes that would improve developer workflows and productivity Works closely with discipline leads and project stakeholders to achieve technical goals Works with internal development teams and creative teams to coordinate delivery of project milestones Reports to CTO and works closely with other team leads to scope, plan, and schedule features MachineGames was established in 2009 by former founding members of Starbreeze Studios and was acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games.

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Lead Programmer at Machinegames Sweden AB | ResuMinder Jobs