About this role
Key areas of responsibilities • To oversee assets to keep them up to date by batching updates to their format as required. • To ensure data is processed in ways that leave the core tech project-agnostic. • To identify areas in the pipeline that can benefit from simplifications and come up with solutions to that end. • To implement and maintain plug-ins for Motion Builder and Maya. • To Identify, implement and maintain tools required to satisfy the above-mentioned pipeline needs. • To perform skinning and rigging tasks for applicable assets. Seniority As a senior member of MachineGames you are expected to act and behave in a certain way. • You are expected to lead by example and tutor any less experienced members within the applicable discipline. You can take on a mentor role. • You appreciate and respect established office core hours and absence reporting rules. • You operate within given constraints (time/schedule and technical limits) but pro-actively work to constantly improve our processes. • You are able to plan out and complete work with minimal direction or oversight from managers/producers. • You take proactive behavior further in terms of interactions with your colleagues not only within your discipline/team. • You always strive for high quality output