About this role
We are searching for a candidate who is passionate about enhancing developer productivity through workflow focused solutions. As a member of the vehicle team, you will be responsible for working together with designers to architect gameplay systems, APIs, and features within Unreal Engine on schedule. #LI-Remote
Design, implement and maintain gameplay-related systems and toolsIn-depth cooperation with planning, art, and proceduresWrite clear, maintainable, and efficient codePerformance analysis and optimization codeTest and document code Bachelor’s degree or above, computer science7+ years or above experience in game developmentExperience in vehicle operation, vehicle shooting, vehicle destruction, vehicle AI, and vehicle synchronizationFamiliar with C++, preferably with relevant work experienceExcellent programming ability understand 3d game gameplay architectureFamiliar with 3d mathematics and linear algebraExcellent oral and written communication skillsExcellent teamwork ability Benefits:
Competitive salary100% employer-paid healthcare premiums for you and your dependentsGenerous paid time off401K/ RRSP planEmployer-paid life and disability insuranceComprehensive relocation packageTeam-building activities throughtout the yearFlexible working hoursDo We Support Flexible Work?
Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues.
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you’re looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
Learn more online by clicking here.