About this role
Lead Technical Artist - Shaders at Hangar 13. Location: Brno or Brighton. Role: Define shaders, Lead pipeline, Mentor team Requirements: 7+ years in games; senior/lead shader/material artist; expert in UE5 materials; strong PBR; leadership; cross-discipline collaboration. Category: Creative and Art Services Seniority: Senior Level Tools: Unreal Engine 5, Material Editor, Shader Graph, Lumen, Nanite, Virtual Texturing, HLSL Commitment: Full Time Workplace: Hybrid Languages: English