About this role
Senior Technical Artist at Unity. Location: British Columbia or Ontario or Montreal. Role: designing workflows, integrating assets, prototyping systems Requirements: Experience in game development (preferably Unity), strong artistic portfolio, AI-driven workflow and pipeline design, LLM dataset experience, 3D creation suite proficiency (Maya/Blender), 3D model optimization, familiarity with art production workflows, and intermediate C# or other programming skills. Category: Design Seniority: Senior Level Tools: Unity, Maya, Blender, C#, HDRP, URP, WebGL Commitment: Full Time Workplace: Remote Languages: English