About this role
Freelance 3D Character Modeller at Glitch Productions. Location: Australia. Role: sculpting characters, building topology, preparing assets Requirements: Experienced 3D character modeller proficient in ZBrush and production topology, able to create stylised, animation-ready assets optimized for Maya and Unreal Engine workflows. Category: Creative and Art Services Seniority: Mid Level Tools: ZBrush, Maya, Unreal Engine, Blender, Substance Painter, Unreal Engine 5 Commitment: Contract, Full Time Workplace: Onsite Languages: English