About this role
Cinematic Designer- Iron Man at Electronic Arts. Location: Montreal, Quebec, Canada. Role: integrating cinematics, troubleshooting issues, coordinating disciplines Requirements: Experience with Unreal Engine and cinematic sequencing, strong problem-solving and communication skills, ability to integrate narrative content and troubleshoot technical issues; familiarity with DCC tools (Maya, MotionBuilder) and physics simulations preferred. Category: Software Development Seniority: Mid Level Tools: Unreal Engine 5, Unreal Editor, Maya, MotionBuilder Commitment: Temporary Workplace: Hybrid Languages: English