About this role
Software Developer, Performance at DNEG. Location: Montréal or Toronto. Role: develop deformers, improve pipelines, collaborate artists Requirements: C++ developer with experience in geometry processing, deformable objects, or kinematics; experience with Maya/Houdini SDKs; strong communication with artists. Category: Software Development Seniority: Mid Level Tools: C++, Maya SDK, Houdini SDK, Python, GPU programming Commitment: Full Time Workplace: Onsite Languages: English