About this role
Salary: £60,000 - 100,000 per year
Requirements: Proven track record of leading small technical teams or acting as a Lead Developer on complex, multi-person projects.Expert-level knowledge of Unreal Engine (C++ and Blueprints) and a solid understanding of the Engines inner workings.Extensive professional experience in C++ and Python within a Linux and Windows environment.Experience working in and leading Agile/Scrum environments, with the ability to manage competing priorities and stakeholder expectations.Exceptional ability to communicate complex technical concepts to non-technical stakeholders and artists.A proactive mindset with the ability to navigate ambiguity and provide stable solutions under production pressure.Experience with Virtual Production, VFX, or Feature Animation workflows (e.g., USD, OpenColorIO).Experience developing artist-facing tools for packages like Houdini, Maya, Nuke, or Katana.Experience with multi-user Unreal development and large-scale version control (Perforce/Git) at a studio level.A degree in Computer Science, Computer Engineering, or a related field. Responsibilities: Collaborate with other team leads to design and implement robust, scalable methods for integrating Unreal Engine with our proprietary global pipeline.Design, develop, and deliver high-quality tools for artists across various disciplines, from layout to final pixels.Create and maintain robust methods for integrating Unreal Engine with our proprietary global studio pipeline.Lead a small, agile sub-team of developers, providing technical guidance and conducting code reviews to foster a high-performance culture.Oversee the development lifecycle for specific realtime tools, from requirements gathering and scoping to delivery, ensuring milestones are met.Act as a technical liaison for production VFX Supervisors and HODs, translating creative requirements into actionable technical tasks.Partner with other Technology groups to ensure realtime initiatives are integrated seamlessly into the studios broader software infrastructure.Promote best practices for technical documentation, testing protocols, and CI/CD workflows to ensure the stability of production-critical tools. Technologies: AICI/CDGitLinuxPythonUnrealWindowsGameDevSupport More:
We are DNEG, one of the worlds leading visual effects and animation companies creating award-winning feature film, television, and multiplatform content. Our Technology department powers our global, multi-site VFX and Feature Animation studio, supporting artists and production teams across the world. This is a high-impact leadership role within our Realtime Technologies team and Brahma AI & DDU, where we build tools, platforms, and workflows for VFX and Feature Animation pipelines. We offer the opportunity to shape realtime technology, collaborate with world-class artists, and work in a diverse, inclusive environment across our worldwide studios.
last updated 36 week of 2026