About this role
GAMEPLAY PROGRAMMER UNREAL/C++ (MID TO SENIOR) at Big Moxi Games. Location: Porto Alegre or Santiago or Africa or Antarctica or Asia or Europe or North America or Australia or South America. Role: developing systems, optimizing performance, documenting systems Requirements: 2+ years experience with Unreal Engine (Blueprints/C++), strong C++ skills, multiplayer development experience, familiarity with Git and Perforce, strong communication and teamwork, ability to document and optimize systems. Category: Software Development Seniority: Entry Level Tools: Unreal Engine 5, Unreal Engine, Blueprints, C++, Git, Perforce, Gameplay Ability System (GAS) Commitment: Full Time Workplace: Hybrid Languages: English