About this role
GAME SYSTEMS ENGINEER (MID TO SENIOR) at Big Moxi Games. Location: Porto Alegre or Santiago. Role: architecting systems, implementing systems, mentoring engineers Requirements: Experience building AAA real-time multiplayer client-server game systems, direct Unreal Engine 4/5 development, strong networking and data system skills, multiple shipped titles, full‑stack development and strong communication. Category: Software Development Seniority: Mid Level Tools: Unreal Engine 5, Unreal Engine 4, JVM, Java, Kotlin, Python, Blueprints Commitment: Full Time Workplace: Remote Languages: English