About this role
Senior Gameplay Engineer at Panic Stations. Location: United Kingdom or Europe. Role: building mechanics, developing networking, delivering features Requirements: 4+ years game development; shipped realtime networked multiplayer; action-oriented character gameplay; Unity and C# expertise; Git experience; comfortable in small, fast-moving teams. 12-month contract; UK & Europe applicants. Category: Software Development Seniority: Mid Level Tools: Unity, C#, Git Commitment: Contract Workplace: Remote Languages: English