About this role
Senior Gameplay Engineer at Panic Stations. Location: London or United Kingdom or Europe. Role: building mechanics, implementing networking, iterating features Requirements: 4+ years game development experience, shipped realtime networked multiplayer games, strong Unity and C# skills, Git experience, action-oriented character gameplay expertise, comfortable in small fast-moving teams. Category: Software Development Seniority: Mid Level Tools: Unity, C#, Git Commitment: Contract Workplace: Remote Languages: English