About this role
Lead Gameplay Systems Engineer at Rushdown Studios. Location: Saratoga Springs or United States. Role: integrating backend, developing features, mentoring team Requirements: 6+ years professional C++ experience on multiplayer games, recent Unreal Engine (UE4/UE5) experience, experience leading or mentoring engineers, designing live-service gameplay systems, and strong cross-discipline communication. Category: Engineering Seniority: Senior Level Tools: C++, Unreal Engine, UE4, UE5, Gameplay Ability System (GAS), UMG, Slate, Asset Registry, Asset Async Loading, Nanite, Lumen, Unity Commitment: Full Time Workplace: Hybrid Languages: English