About this role
Senior Level Artist at People Can Fly. Location: Warsaw or Poland or United Kingdom or Ireland or United States or Canada or Europe. Role: producing levels, modeling geometry, redesigning assets Requirements: 5+ years in AAA game development (3+ years with Unreal Engine), strong portfolio of playable levels, experience with Maya/3ds Max/ZBrush/Photoshop, knowledge of PBR workflows and normal maps, strong English communication; candidates must be based in Europe and from the game industry. Category: Creative and Art Services Seniority: Senior Level Tools: Unreal Engine, Maya, 3ds Max, ZBrush, Adobe Photoshop Commitment: Full Time Workplace: Remote Languages: English