About this role
As a 3D Character Artist, you will help create high-quality stylized characters and assets for Disney Dreamlight Valley a live game where players explore magical worlds alongside beloved Disney franchises characters.
You will work closely with concept artists, animators, technical artists, and the art direction team to create visually appealing and production-ready assets that match the unique Disney style and quality bar.
What it means on a daily basis
Create high and low poly stylized 3D character models and assetsSculpt detailed characters and props using ZBrushDevelop lighting and rendering setups for asset presentationCollaborate with 2D concept artists while respecting original designs and character morphologyContribute ideas and artistic alternatives when neededWork closely with technical and animation teams to ensure assets fit production pipelinesOptimize assets for real-time engines and in-game integrationWhat success will look like
Delivering high-quality stylized characters aligned with Disney visual standardsCreating production-ready assets optimized for game enginesCollaborating efficiently with cross-functional teamsMaintaining consistency across style, topology, and technical qualityTaking ownership of assets from blockout to final polishWho you would be working with
Art DirectorsCharacter ArtistsTechnical ArtistsAnimators & Rigging ArtistsGame DesignersProduction Teams across international studios Where this role can take you
Work on globally recognized Disney IPsGrow into Senior or Lead artistic rolesGain experience in large-scale live game productionCollaborate with international game development teamsWhat you need to succeed
Strong expertise in high and low poly 3D modelingProfessional experience with 3ds Max, Maya or BlenderStrong ZBrush sculpting and texturing skillsGood understanding of lighting, rendering, and presentationUnderstanding of rigging workflows and character constructionStrong artistic fundamentals: anatomy, perspective, volume, composition, lightingUnderstanding of stylized art pipelinesKnowledge of Unity, or other real-time engines such as Unreal Engine is a plusUnderstanding of game production pipelines is a plusWho you are
Passionate about video games and stylized artDetail-oriented with a strong artistic eyeComfortable working independently and in a collaborative team environmentOpen to feedback and iterationProactive and solution-orientedAble to balance artistic quality with technical constraints Your recruitment journey
First interview: Recruiter InterviewTest: Art Test AssignmentSecond interview: Art Team InterviewFinal interview: Hiring Manager / Art DirectionBenefits
Possibility to work remotely in a global product company with talented peopleCompetitive salary based on your experience and skills21 days of paid vacation, 5 paid sick days, plus national holidaysMedical insurance and access to a psychologistParental leave supportAccess to internal learning platform (courses, trainings, certifications)Employee Referral Program with attractive bonusesFull technical support and equipment providedLife at GameloftHow to proceed
Ready to create magical worlds with us?
Apply and become part of the Disney Dreamlight Valley adventure
