eures

Gameplay Programmer @ Fatalist Development AB

Sweden (SE110)OnsiteFull-timePosted 21 days ago

Opens on eures

About this role

Our values At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship. The Position Avalanche Studios is currently hiring a Gameplay Programmer to join a top-tier development team working on our next title, at our Stockholm office. As a game programmer on this project you will work with our designers to conceive of and implement elements of scripted and emergent world content, combat and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game. Your work will take you all over the codebase from underlying systems to weapons, from animations to user interface, from physics to VFX. In order to fully realize a feature or a section of gameplay, it is necessary to work closely with an array of disciplines. Required Qualifications A keen sense of fun gameplay Familiarity with AI, physics, animation and gameplay code in general Strong math skills At least one shipped AAA title for current or last generation consoles Strong communication skills and ability to work in a team Beneficial Experience Experience with Havok Physics, Animation and AI Experience with character scripting, animation state machines and animation blending Experience with developing tools and asset pipelines Experience with game design processes To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand. Stockholm Studio Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation. To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.

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Gameplay Programmer at Fatalist Development AB | ResuMinder Jobs