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Game Design Insights Specialist @ Midasplayer AB

Sweden (SE110)OnsiteFull-timePosted 35 days ago

Opens on the employer's site

About this role

Skills to create thrills - Passionate about games and about deconstructions in particular. - Skilled in analysing games and seeing how game mechanics relate to player motivation. - The wide amount of games you have played allows for you to easily come up with references and examples of similar games. - Ability to clearly document game design concepts and articulate them effectively to stakeholders at all levels. - A structured and orderly person, you have experience in project management. Prince 2 (or equivalent) qualification a plus. - You are skilled at building and maintaining good relationships with stakeholders and external suppliers. - Expertise in managing external contractors a plus. - You are able to work in a flexible and fluid environment where your role will evolve in line with the ongoing plans for development within King. If you are passionate about seeking and sharing game design insights and you are keen to make that happen at scale within one of the biggest mobile gaming companies in the world, this is the right job for you. You will be part of a small Stockholm based team focused on developing techniques for metagame design. Your main responsibilities will be: - Ensure steady production and sharing of game design insights from break-downs as well as from game teams’ insights and lessons learned - Build processes and structures so those insights are vehicled back to other game teams and create value for King - Develop tools and techniques to analyse game design and support designers working on deconstructions in understanding and adopting them - Ultimately ensure studios across King are satisfied with the frequency and quality of the information shared A great saga needs all sorts of heroes. Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it. King in Stockholm The location of our first studio and the birthplace of Candy Crush Saga, Stockholm – with all its urban delights and open spaces – holds a special place in our hearts. Built over 14 islands, it’s one of the world’s most unique and beautiful capital cities. With King based right in the centre, it’ll be yours to enjoy and explore.

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Game Design Insights Specialist at Midasplayer AB | ResuMinder Jobs