Now hiring

Computer Vision Engineer @ UUG.AI

BE234, BEOnsiteFull-time
Apply with ResuMinder

Opens on the employer's site

About this role

UUG.AI turns camera streams into useful, real-time signals for operations teams. As a Computer Vision Engineer, you work across the model lifecycle: from framing a problem and preparing data to evaluating, deploying and observing models in production.

Your responsibilities

  • Build and improve detection, segmentation, classification and multi-object tracking pipelines.
  • Define datasets, evaluation sets and metrics reflecting real customer operating conditions.
  • Optimise inference for edge devices and GPU clusters, balancing accuracy, latency and cost.
  • Package and serve models through our inference stack, including NVIDIA Triton where appropriate.
  • Investigate failures using recordings, telemetry and user feedback.
  • Collaborate with platform, workflow and frontend engineers to make model output actionable.

This is a full-time engineering role, with hybrid collaboration from Ghent, Belgium.

  • Hands-on experience building computer vision systems with Python and PyTorch or a comparable framework.
  • Understanding of model evaluation and representative test sets.
  • Comfortable with video, OpenCV, image processing and production-inference trade-offs.
  • Able to work with tests, containers, APIs, profiling and operational debugging.
  • Clear communication and ownership with support from the team.

Helpful, not all required: YOLO, tracking or segmentation; Triton, CUDA or TensorRT; MLOps, model monitoring and dataset versioning; camera protocols and edge computing; Go or C++. Relevant skills and practical experience matter; no mandatory diploma or fixed number of years.

Skills

PythonPyTorchComputer VisionOpenCVImage ProcessingModel EvaluationAPIoperational debuggingtelemetryYOLOtrackingsegmentation

Ready to apply?

Install the ResuMinder extension and we'll auto-fill the application in seconds — no rewriting.

See how your CV scores