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Senior Cinematic Animator @ Techland S.A.

PLOnsiteFull-timeJob reference REF381I
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About this role

The main responsibility in this role is creating compelling cutscenes from initial prototype to final quality. You will bring narrative and dialogue scenes to life - from early layout and blocking all the way to final character and object animation by:

  • Crafting and polishing narrative scenes across every phase of production,
  • Participating in mocap shoots and integrating capture data into production-ready scenes,
  • Working in close collaboration with narrative, design, and art teams to deliver on the creative vision,
  • Implementing animations and cutscene setups in-engine while meeting performance and technical requirements.
  • Perfect knowledge of animation rules,
  • Very good practical knowledge of the Autodesk MotionBuilder program,
  • Experience with working with motion capture data,
  • Extensive experience in the game industry (experience in working on AAA games, published on new generation consoles),
  • Portfolio examples of animated cutscenes (based on motion capture data)
  • Independence, communicativeness, proactivity, good organization of own work,
  • Fluency in English,
  • Authentic interest in video games (knowledge of trends, ability to analyze games in terms of handling narration).

Nice to have

  • Experience in working with animation systems (for example Unreal, Unity, or other similar ones).
  • Good practical knowledge of the Autodesk Maya or Blender

What we offer

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

Skills

ANIMATIONArt/CreativeMid-Senior LevelComputer Games

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