About this role
As a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to life in Unreal Engine. You’ll transform UI mockups into functional, performant, and visually consistent experiences while working within the project’s technical requirements and collaborating closely with User Experience, UI Art, and UI Engineering teams.
What you’ll do
Integrate menus and gameflow systems in Unreal Engine using UMG and BlueprintBreak down UI designs into reusable widgets, interface structures, and logic flowsImplement menu animations and interactive interface behaviorsOptimize UI performance related to CPU, memory, textures, and materialsCollaborate with User Experience, UI Art, and UI Engineering teams to support smooth integration workflowsCreate and refine UI materials and shaders to support visual quality targetsManage and optimize UI textures and graphic assets for performance and consistencyDiagnose and resolve UI integration issues related to Blueprint, UMG, and interface implementationMaintain visual consistency across menus and gameflow interfacesSupport technical problem-solving related to interface integration constraints What you bring to the team
Strong proficiency with Unreal Engine, including UMG, Blueprint, and UI integration workflowsKnowledge of UI shaders and materialsUnderstanding of UI textures, including formats, optimization, and memory managementBalance visual quality with technical performance requirementsApply a technical and solution-oriented approach to UI integration challengesCollaborate effectively with cross-functional development teamsCommunicate interface implementation constraints clearly and constructivelyAdapt to evolving production and technical needsWhat to send our way
Your CV highlighting relevant skills and experiencesPortfolio or project links showcasing relevant UI integration or technical art work