About this role
Relic is an award-winning developer of genre-defining strategy games including Warhammer: Dawn of War, Homeworld, Company of Heroes, and Age of Empires IV. Newly independent, we are positioned to better serve our players, experiment with exciting new game ideas, and continue delivering the rich interactive experiences players have come to expect from us over the last 25 years.
We have a unique opportunity for a Senior UX Designer to join our Vancouver studio and work on our UX/UI team supporting Relic’s existing and future strategy titles. As a key member of the UX/UI team, you will help shape how players experience our games by translating complex systems into intuitive, engaging, and accessible experiences.
As a Senior UX Designer, you will…
• Define front-end, in-game HUD and gameplay interactions through wireframes and prototypes
• Design the logic, layout, and flow of in-game user interface elements to make them easy to understand and navigate
• Balance the needs of design, art, player expectations, and gameplay to create an engaging player experience
• Understand the intent of various game systems and bring that vision to life through UI
• Champion user experience at every level of the game
• Collaborate across teams to give and receive feedback
• Be the architect of how information is organized and presented to players
You're a great fit if you have...
• Experience designing and prototyping control schemes for PC, Handheld, and Console
• Experience taking titles from concept to completion
• Excellent communication and documentation skills, and the ability to produce clear designs that describe the experience
• Strong working knowledge of interaction design tools such as Figma or Adobe XD
• Proven skills using various UX design methods: contextual inquiry, card sorting, user journeys, personas, wireframes, etc.
• Foundational graphic design skills (spacing, layout, typography, imagery)
• Curiosity and a desire to learn and grow with us
It’s a bonus if you have…
• Experience working on a strategy or RTS-like title
• Experience working on a live service game or supporting a title post-launch
• Experience with data analysis and visualization tools such as Excel and Tableau
• Experience with WPF, XAML and Microsoft Blend
Are you game? We’d like to hear from you!
Please include a portfolio link in your application that showcases your UX, interaction design skills, and high-level problem-solving.
We are proud to be an equal-opportunity employer and value our diverse workplace. We strongly encourage applications from women, Indigenous and racialized peoples, LGBTQ2S+ individuals, and people with disabilities. Our studio is made up of people with a wide variety of backgrounds and life experiences because it makes us better and helps our games tell stories to our whole audience.
Compensation
The salary range for this position located in British Columbia is between $93,500 - $127,500 CAD a year. The salary offered will be determined based on numerous relevant business and candidate factors including, for example, knowledge, skills and competencies, and business or organization needs.
Relic offers an extended benefits package, RRSP/DPSP matching program (subject to eligibility requirements), and annual paid holiday studio closure. We put a huge priority on mental and physical wellbeing: each Relican has access to an annual Health and Wellness Spending Account, as well as an Employee and Family Assistance Program providing access to resources and support around mental health, financial well-being, family care, elder care, and more.
Relic respectfully acknowledges that we're located on the traditional, ancestral and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkʷəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səlilwətaɬ (Tsleil-Waututh) Nations. $93,500 - $127,500