About this role
FX Technical Directors create CG renditions of naturalistic physical or magical phenomena. Responsibilities: Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations Applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director Using a variety of commercial and proprietary FX tools including Maya, Houdini & it's plug-ins Working in partnership with other departments to ensure that shots are delivered to the highest possible standard Working within the team to determine the various design solutions needed to create the effects Designing and creating images, elements, effects, pipelines, tools and techniques Helping to design solutions involving a more procedural approach in order to create the effects required Producing review-able composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too