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Effects Tool Engineer @ Canva

Beijing, cnOnsiteFull-timePosted 74 days ago

Opens on smartrecruiters

About this role

What you’ll do (responsibilities)

Build intuitive and expressive effect editing tools for end users—similar to TikTok’s Effect HouseDesign real-time editing and preview experiences for visual effectsDevelop effect modules such as shaders, transitions, and animation templatesPartner with designers and creators to iterate on interaction patterns and workflowsEnsure performance and compatibility across web, mobile, and desktopMaintain code quality and scalable architecture in a fast-moving product工作职责

构建类 TikTok Effect House 的创作者特效编辑工具设计支持实时预览和编辑的视觉特效体验开发 shader、转场、动画模板等特效模块与设计师和创作者合作,优化编辑工作流和交互方式确保工具在 Web、移动端和桌面端的高性能和兼容性保持高质量的代码和可扩展架构,支持产品持续快速迭代 What we're looking for

Proficiency in JavaScript or TypeScript, with experience in large-scale frontend applications.Experience building visual editors, design tools, or interactive UI/UX toolingFamiliarity with performance profiling and optimisation for rendering-heavy applicationsStrong product thinking and empathy for end-user workflows (especially creative users)Experience with 3D engines editor (e.g., Three.js, Babylon.js, Unity, Unreal Engine)任职要求

精通 JavaScript 或 TypeScript,具备大型前端系统开发经验有视觉编辑器、创作工具或交互类产品的开发经验熟悉性能调优方法,特别是在高渲染负载的应用中具备良好的产品思维,能够站在创作者用户视角理解工作流需求具备 3D 引擎编辑器开发经验有加分(如 Three.js、Babylon.js、Unity 或 Unreal Engine)

Skills

Information TechnologyMid-Senior LevelComputer Software

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