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Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x) @ Zeissgroup

Oberkochen, Baden-Wurttemberg, DEOnsiteInternship
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About this role

Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x) at Zeissgroup. Location: Oberkochen, Baden-Württemberg, Germany. Role: developing rendering, implementing models, optimizing pipelines Requirements: Enrolled student in CS or related field; strong C++ and graphics fundamentals; experience or interest in Vulkan, Slang, GPU programming, real-time rendering, and digital twins; good English skills. Category: Research and Development (R&D) Seniority: No Prior Experience Required Tools: C++, Vulkan, Slang, CUDA, GitHub Commitment: Internship, Full Time Workplace: Hybrid Languages: English

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