About this role
Lead Technical Artist - Shaders at 2K. Location: Brno or Brighton. Role: Define shaders/materials quality, Establish shader/material pipeline, Lead R&D into UE5 features Requirements: 7+ years in games; lead shader/material artist; expert UE5 materials; strong leadership. Category: Software Development Seniority: Senior Level Tools: Unreal Engine 5, Shader Graph, Lumen, Nanite, Virtual Texturing, Substance Designer, Houdini, HLSL Commitment: Full Time, Contract, Internship, Temporary, Part Time, Seasonal, Volunteer Workplace: Hybrid Languages: English