About this role
Lead Technical Artist at Virtuos China Limited. Location: Ho Chi Minh City or Ho Chi Minh City. Role: managing team, mentoring artists, defining art pipeline Requirements: Extensive experience with game art pipelines in Unreal, Unity, or a comparable modern game engine; strong communication; proficient in DCC like Maya/3DS Max/Blender; Python; version control; engine scripting; PBR and shaders; middleware familiarity. Category: Software Development Seniority: Senior Level Tools: Unreal Engine, Unity, Maya, 3DS Max, Blender, Houdini, Python, Blueprint, Perforce, Git, SVN, SpeedTree, Simplygon, FaceFX, Substance Commitment: Full Time Workplace: Onsite Languages: English