About this role
CONTRACT - Associate Engineer, Audio (NTD) at Nintendo Technology Development Inc.. Location: Redmond, Washington, United States. Role: Design audio, Analyze metrics, Optimize systems Requirements: Junior to mid-level audio systems engineer with DSP, real-time embedded, and C/C++ experience. Category: Software Development Seniority: Entry Level Tools: C, C++, DSP, I2S, TDM, PDM, DMA, ARM SIMD Commitment: Contract Workplace: Onsite Languages: English