About this role
[Internship] - R&D Developer Assistant - Neural Rendering for Real-Time Graphics (F/M/NB) at Ubisoft. Location: Bordeaux, Nouvelle-Aquitaine, France. Role: survey advances, identify limits, develop prototypes Requirements: Second-year master student or final-year engineering student; strong machine learning, linear algebra, optimization; knowledge of computer graphics; good English communication. Category: Research and Development (R&D) Seniority: No Prior Experience Required Tools: Machine Learning, Linear Algebra, Optimization, Computer Graphics Commitment: Internship Workplace: Onsite Languages: English, French