About this role
Senior Stealth & Combat Designer (Unannounced Project) at 11 bit studios. Location: Warsaw, Mazowieckie, Poland. Role: designing combat, implementing systems, balancing encounters Requirements: 7+ years in combat/gameplay/AI/technical design, shipped multiple PC/console titles, strong stealth/combat and NPC/AI design, Unreal Engine and Blueprints/Behavior Trees/State Trees experience, portfolio required, English and Polish (B2). Category: Design Seniority: Senior Level Tools: Unreal Engine, Blueprints, Behavior Trees, State Trees Commitment: Full Time Workplace: Hybrid Languages: English, Polish