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Rendering Engineer Internship @ Sperasoft

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About this role

Rendering Engineer Internship at Sperasoft. Location: Belgrade, Belgrade District, Serbia. Role: designing code, implementing techniques, profiling code Requirements: Basic understanding of graphics APIs (DirectX 11/12, OpenGL, Vulkan, Metal), HLSL/GLSL/MSL, practical rendering/graphics experience (pet projects, GameJams, open source), C++ familiarity, ability to work in-office full-time, team collaboration skills. Category: Software Development Seniority: No Prior Experience Required Tools: DirectX 11, DirectX 12, OpenGL, Vulkan, Metal, HLSL, GLSL, MSL, GitHub, GitLab, Bitbucket, C++11, C++14, C++17, C++ Commitment: Full Time, Internship Workplace: Hybrid Languages: English

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