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Staff Software Engineer, Gameplay - Unpublished R&D Product @ Riot Games

Guangzhou, Guangdong, CNOnsiteFull Time
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About this role

Staff Software Engineer, Gameplay - Unpublished R&D Product at Riot Games. Location: Guangzhou, Guangdong, China. Role: Design gameplay, Lead architecture, Optimize performance Requirements: 6–8+ years in game development, strong C++, Unreal Engine, gameplay systems, and AI integration; proven leadership in technical decisions and cross-team collaboration. Category: Engineering Seniority: Senior Level Tools: C++, Unreal Engine, Blueprint, Scripting Commitment: Full Time Workplace: Onsite Languages: English

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