About this role
Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product at Riot Games. Location: Sydney, New South Wales, Australia. Role: Design tooling, Lead architecture, Collaborate cross-team Requirements: 6+ years in software engineering with live or shipped games; expert in C/C++, Unreal Engine; automation tooling, build pipelines, telemetry; cross-timezone collaboration. Category: Engineering Seniority: Senior Level Tools: Unreal Engine, C, C++, Automation Tools, Build/Release Pipelines, Telemetry Commitment: Full Time Workplace: Onsite Languages: English