About this role
Experienced Material and Texture Artist at Playdead. Location: Copenhagen, Hovedstaden, Denmark. Role: Hand-paint textures, Author materials in Unreal Engine, Unwrap textures Requirements: Experienced texture and material artist with strong painting skills, technical pipeline knowledge, and Unreal Engine experience. Category: Creative and Art Services Seniority: Mid Level Tools: Unreal Engine, Substance Designer, Substance Painter, ZBrush, 3D Modelling Tools, Adobe Creative Cloud Commitment: Full Time Workplace: Onsite Languages: English