About this role
3D Character Artist at Offworld industries. Location: New Westminster, British Columbia, Canada. Role: creating characters, texturing assets, implementing assets Requirements: Experience with Unreal Engine 5, Substance Painter, ZBrush/3D-Coat, Maya or Blender; strong portfolio showing realistic human anatomy, clothing, textures; familiarity with PBR, map baking, skinning, and Jira. Category: Design Seniority: Mid Level Tools: Unreal Engine 5, Substance Painter, ZBrush, 3D-Coat, Maya, Blender, Marvelous Designer, Jira Commitment: Full Time Workplace: Hybrid Languages: English