About this role
Principal Software Engineer, Gameplay - Teamfight Tactics at Riot Games. Location: Los Angeles, California, United States. Role: building gameplay, improving tools, mentoring engineers Requirements: 10+ years software development, 4+ years Unreal Engine, expertise in C++, gameplay engineering experience, strong cross-discipline communication and mentorship, BS in Computer Science or equivalent. Category: Software Development Seniority: Senior Level Tools: Unreal Engine, C++ Commitment: Full Time Workplace: Onsite Languages: English