About this role
Technical Artist (Virtual Art Department) at Magnopus. Location: Los Angeles, California, United States. Role: advising artists, collaborating departments, researching tools Requirements: Expert in DCC tools and Unreal Engine; optimize real-time performance; shader development; documentation; version control; collaborate across teams. Category: Software Development Seniority: Mid Level Tools: Maya, 3ds Max, Blender, Substance Painter, Photoshop, Unreal Engine, Blueprinting, HLSL, GLSL, Perforce, Git Commitment: Full Time Workplace: Onsite Languages: English