About this role
Senior Technical Animator - Dead by Daylight | Animateur·rice Technique Sénior·e - Dead by Daylight at Bhvr. Location: Montreal, Quebec, Canada. Role: creating rigs, designing pipelines, mentoring team Requirements: 5–9 years technical animation experience in games; rigging, skinning, Anim Graphs, engine integration; Python and C++ skills; proficiency with Unreal Engine, Unity, Maya, Blender, MotionBuilder. Category: Design Seniority: Senior Level Tools: Unreal Engine, Unity, Maya, Blender, MotionBuilder, DaVinci Resolve, Python, C++ Commitment: Full Time Workplace: Hybrid Languages: English, French