About this role
Senior Level Designer at Gameloft. Location: Paris, Île-de-France, France. Role: designing progression, building difficulty, prototyping levels Requirements: Experience designing progression and difficulty curves, rapid blockout/prototyping in Unreal Engine, playtest analysis, and clear design documentation. Category: Design Seniority: Senior Level Tools: Unreal Engine Commitment: Full Time Workplace: Onsite Languages: English