About this role
Devops & Release Engineer at Gameloft. Location: Paris, Île-de-France, France. Role: designing pipelines, scaling platform, optimizing builds Requirements: Experience building CI/CD for game production (Unreal Engine preferred), Perforce at scale, Kubernetes/Helm, SRE mindset, monitoring and release engineering practices. Category: Engineering Seniority: Mid Level Tools: Unreal Engine, Kubernetes, Helm, Perforce, Horde, Zen Server Commitment: Full Time Workplace: Hybrid Languages: English