About this role
CONTRACT - Environment Artist I (NST) at Nintendo of America Inc.. Location: Redmond, Washington, United States. Role: creating assets, texturing surfaces, implementing features Requirements: Minimum 1 year shipped game experience; proficiency in 3D/2D art, Substance Designer, game engines, and commercial art tools; strong communication and iterative skills; undergraduate degree in art preferred or equivalent experience. Category: Creative and Art Services Seniority: Entry Level Tools: Substance Designer, Unreal, Unity, Photoshop, Maya, Zbrush, Substance Painter Commitment: Contract Workplace: Hybrid Languages: English