About this role
Rendering Engineer Internship at Sperasoft. Location: Warsaw, Masovian Voivodeship, Poland. Role: designing code, implementing techniques, profiling code Requirements: Basic understanding of graphics APIs and shading languages, practical rendering experience (pet projects, jams, or open-source), C++ proficiency, teamwork and communication, and desire to join after internship. Category: Software Development Seniority: No Prior Experience Required Tools: Microsoft DirectX 11, Microsoft DirectX 12, OpenGL, Vulkan, Metal, HLSL, GLSL, MSL, C++, C++11, C++14, C++17, GitHub, GitLab, Bitbucket Commitment: Full Time, Internship Workplace: Hybrid Languages: English