About this role
Senior Technical Artist at Monks. Location: Milan, Lombardy, Italy. Role: developing tools, supporting artists, optimizing assets Requirements: Expertise in Unreal Engine Blueprints and tool development, programming with C++/Python, USD and Git experience, rigging (Control Rig), shading/materials, Maya/Blender, asset optimization, troubleshooting, and strong communication; English required. Category: Creative and Art Services Seniority: Senior Level Tools: Unreal Engine, Unreal Engine Blueprints, C++, Python, USD (Universal Scene Description), Git, Control Rig, Maya, Blender Commitment: Full Time Workplace: Onsite Languages: English