About this role
Artiste audio III (généraliste) / Audio Artist III - Generalist at Electronic Arts. Location: Vancouver or Montreal. Role: designing sfx, implementing audio, troubleshooting audio Requirements: 4+ years game audio or post-production experience; proficiency with Wwise/FMOD, Reaper/Nuendo, implementation in game engines, shipped title experience, demo reel required. Category: Creative and Art Services Seniority: Mid Level Tools: Wwise, FMOD, Reaper, Nuendo, Unreal, Pure Data, Max MSP, Reaktor, Python, Lua, Perforce Commitment: Full Time, Temporary Workplace: Hybrid Languages: English