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3D Modeler/Texture Artist @ PGL

Bucharest, ROOnsiteFull-time
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About this role

We are looking for a 3D Modeler/Texture Artist to join our team of artists and developers working on real-time/offline broadcast graphics/AR solutions.

Responsibilities:

• creating, texturing and managing digital assets such as 3D Characters/props inspired from various existing video game universes (Counter Strike: Global Offensive, Dota 2, Apex Legends, FIFA, etc);

• creating and texturing 3D meshes of existing 2D logos;

• modeling and texturing trophies from scratch inspired by various video games that will be either 3D printed and/or included in our graphics/AR pipeline;

• modeling and texturing real objects to be included in our graphics/AR pipeline (such as existing trophies, furniture, locations, etc);

• texturing existing models and baking various maps that will be used in video game engines;

• modeling/remaking/texturing small areas of existing video game maps to serve as backdrops for our productions/animations/videos/etc;

• modeling game inspired studios to serve as a backdrop for our productions/to be transposed into reality on location;

Requirements:

• proven working experience and knowledge related to 3D modeling, texturing and rendering;

• advanced knowledge of a 3D modeling/rendering suite (3DS Max, Maya, Zbrush, Cinema 4D, Blender, etc);

• good knowledge of a texturing suite;

• an understanding of real-time rendering and it's necessities;

• the ability to model for both offline rendering and real-time rendering;

• good understanding of texturing/shading techniques;

• a creative mindset, an eye for detail and good visualization skills;

• the ability to take feedback and make changes as required;

• some familiarity with animation techniques;

• good communication skills;

• 2 years of experience in 3D design and modeling;

• team player, good communication skills, functional English proficiency;

• ability to thrive in a fast-paced environment;

• a high degree of independent judgment;

• able to solve complex problems;

• knowledge of game engines like Unity and Unreal Engine and/or live motion capture solutions is a plus

Skills

Video

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