About this role
3D Environment Artist - Game Industry at Sloclap. Location: Paris, Île-de-France, France. Role: creating environments, building levels, modeling assets Requirements: Create stylized 3D environments and assets in Unreal Engine 5; strong modeling (Blender, ZBrush), texturing, shading, lighting and collaboration with design and art teams. Category: Creative and Art Services Seniority: Entry Level Tools: Unreal Engine 5, Blender, ZBrush Commitment: Full Time, Temporary Workplace: Hybrid Languages: French