About this role
Game Designer | Candy Crush Soda Saga at Xboxgaming. Location: Stockholm or Barcelona or Malm\u0000f6. Role: designing features, prototyping solutions, iterating designs Requirements: Experience designing gameplay features and systems, prototyping and iterating designs, working in cross-functional teams, using player insight and data to inform design, and clear design documentation and communication. Category: Design Seniority: Mid Level Commitment: Full Time Workplace: Onsite Languages: English