About this role
ABOUT MEGAZEBRA
MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.
We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.
YOUR RESPONSIBILITIES
• Level design for a new game at the intersection of the arcade- and RPG genres
• Create and implement exciting levels, which keep bringing new challenges to players
• Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
• Prepare and execute special and seasonal events
• Work closely with game designers and economy designers
YOUR PROFILE
• 2-3 years experience in level design for mobile games
• Strong interest and passion for arcade type games
• Creative- and out-of-the-box thinker
• Strong player empathy
• Ability to analyze data in order to optimize levels
• Familiarity with Unity is a plus
• Strong desire to deliver results and ship top quality titles
• Self-organized and self-motivated way of working
• Strong team-player mentality
• Excellent written and verbal communication skills in English
YOUR BENEFITS
• Join an international team, which has successfully developed this title from a prototype
• Work in a highly creative environment with a super-flat hierarchy
• Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
• Experience start-up spirit and the ability to have significant impact
• Join a company with a 15-year track-record of developing and publishing our own games.
• Earn a competitive salary
• We are a remote-first company
If this strikes an interest, do send us your application in English!